- Name: Shawn McMahon
- Location: Ottawa, ON
Blog
Apr 25th, 2009A Few Quick Game Impressions
These are some impressions and thoughts on a few games that I either didn't play long enough to write a review about, or simply don't have enough to say.
Godfather II - I loved the first game but I can't get into this one in the same way. It's ok, but it feels shallow and a lot more repetitive. Taking over businesses just isn't as fun as it used to be. It could be because this one feels a lot more simplified. Taking over a business is now just an exercise in boring gunplay and stupid AI.
Speaking of stupid AI, half of the time I have no idea why I even bother taking crew members with me on missions. While occasionally helpful, they spend most of their time running into walls, staring at bad guys who are gunning me down two feet in front of them, or struggling to understand the concept of opening a door. Countless times now I've asked one of them to do something, but there is a door in the way so they just come to a dead halt. They won't move on until you go over and physically open the door for them. Maybe it's their way of teaching you manners but there's a time and a place guys!
It's not a bad game but it's certainly a step down from the first one. NEXT!
Wheelman - I've never played a game that was so determined for me to hate it. Anytime I started to have some fun with it, the game made sure to put a stop to that right away.
The driving missions can be fun, but if you have one involving driving a large vehicle, you might as well just shut the game off right away. These missions are so frustrating I think I was almost in tears by the end of one of them. You drive slow, you can barely turn, and if you run into an obstacle you have to spend a minute backing up and trying to drive around it. Meanwhile 4 or 5 vehicles are constantly pummeling your vehicle with bullets. God damn you Vin Diesel.
The on-foot missions are terrible. Common sense will tell you that the best guy to auto-aim at is the one right next to you, unloading clip after clip of machine gun ammo into your face. Vin Diesel doesn't buy that shit for a second. He auto-aims at the guy 100 yards away with his back turned to you. Because you gotta watch out for that guy.
I haven't played the new Riddick game yet but hopefully Vin used it to make up for this one.
Leisure Suit Larry: Box Office Bust - SHUT UP!! SHUT THE FUCK UP! STOP TALKING FOR 5 SECONDS! WHY?! WHY ARE YOU STILL SAYING THINGS?! AAAAAAAAAHHHHHHH!
That is the experience of playing Leisure Suit Larry, a game I rented for free before I read any reviews. It's just as bad as you've heard. It features hands-down some of the worst gameplay I've ever come across. It's nothing but pointless fetch quests or poorly controlled mini-games. The controls are so terrible they can't be described in written words. You would have a better chance moving a planet with your mind then getting Larry to turn left with a controller.
The script is painfully unfunny. I have no idea how they got so many name actors to spout this shit. There aren't even jokes, just people saying dirty words. I assumed the script was written by drunk 8-year-olds with a stack of Hustlers, but it was actually written by Adam Sandler's buddy Allen Covert, who co-wrote the surprisingly watchable Grandma's Boy. If he had 7 minutes to write the whole script then I understand. Otherwise we better take his hands away to ensure this never, ever happens again.
The worst part is that the game is apparently 12-15 hours long, but I'll never come close to beating it because I don't hate myself enough. Even at the discount price, stay far away.
Mar 17th, 2009Video Game Prices - A History
This complaint has been around since pretty much the dawn of video games. However it has reached new heights in the last few years, and especially in recent months. Before the release of games such as Fable 2 and Fallout 3, the message boards were full of people saying these games weren't worth full price. You would see dozens of quotes like:
"$60 for only 50 hours of gameplay? No Thanks"
or
"If I can beat Fallout 3 in less than 100 hours it's not worth the money."
Now I have been playing games since around 1988 and although I can't believe I'm about to write something that will no doubt contain the phrase "back in my day", I want to address this. I don't think I'm going to change anyone's mind about the issue, I just want to take you through a history of video game prices.
Atari 2600 – I was really young when we had this so I can't say a whole lot about it. I do know these games cost at least 60 dollars each. 60 dollars for games like Frogger, Pac-Man, Centipede and many more. Games you can now buy on Xbox Live Arcade for around 5 dollars, which many say is still too expensive. I guess people were just excited as hell to even be playing video games at home, so they would pay just about anything.
NES – If my memory is correct, games for the original Nintendo cost around 60 dollars or more as well. It was a reasonable price but the big problem was almost all of these games were blind buys. Aside from magazines, there was no way to learn anything about a game. You couldn't go on message boards and ask if a game was worth getting before you bought it. You just paid the money and hoped. Sometimes you got lucky and ended up with a Battletoads or a Double Dragon. Then sometimes you weren't so lucky and got a Deadly Towers or a Back to the Future. I still remember paying full price for Wayne Gretzky Hockey. It's sheer awfulness actually made me cry. Then again around the same time I cried when American Gladiators was taken off the air. Yea I'm not too proud of younger me.
Even if you lucked out and got one of the good games, often times you would beat it later that afternoon. Even some of the best games like Mega Man can be beaten in less than 2 hours. However we never complained about it. It was money well spent. Usually when you beat a game, you would continue playing it and beat it again and again. Simpler times.
SNES – Ok I want to tell a true story for this one. In the fourth grade a friend of mine took me with him to the mall because his mom was going to let him choose a video game to purchase. Since we hadn't yet realized how terrible the show was, he chose the Mighty Morphin' Power Rangers game. The price? $109.99...before tax! I even remember him saying "That's a really good price" although he was most likely lying to convince his mom it was worth it. The kid must have had some dirt on his mom or something, because she bought the game, no questions asked.
We brought the game back to his house, fired it up, and less than an hour later, beat it. He paid approximately 120 dollars, for about 60 minutes of gameplay. If that happened now, people would lose their minds. There would be riots in the streets and EB Games stores would be burned to the ground. But in grade 4, it didn't bother us at all. We loved the game and it was worth every penny in our eyes. In fact that same friend later bought the Aladdin SNES game for the same price and beat it in around the same time. It too was considered a great game that was worth the money.
It's not like these ones were special exceptions though. A whole bunch of Super Nintendo games cost around $90 - $100. Earthbound, Chrono Trigger, Super Mario RPG, each one of those games cost me at least $89.99. They aren't nearly as long as some games today but they were so good that it didn't matter.
N64 – This is around the time we finally started to see some price drops. Not at first however. I still remember paying $84.99 for Wave Race 64, Goldeneye, Harvest Moon 64 and sadly, Mission Impossible. That was the standard price for the games. When the prices finally dropped down to $69.99, it was incredible! I couldn't actually believe how cheap video games had gotten. I remember buying Donkey Kong 64 for that much and was amazed at the deal I had gotten.
So that pretty much brings us up to speed. Now most games cost 50 to 60 dollars for console games, and 30-40 for portable games. It's still a lot to pay for a game, but when I look back at how it used to be, my god we have it so much easier now. You can buy the games used, or trade-in your old games, which I don't remember being very common back in my day (shit). Not to mention the Internet, which has made sure you can read hundreds of opinions on a game before you buy it. Now if you buy a terrible game, there's nobody to blame but yourself.
Like I said I really don't expect to change anyone's minds about prices with this. But the next time you're pissed about having to pay 60 dollars for a 40 hour game, just remember....I paid 100 dollars for Mario's Time Machine. Not so bad now is it?!




