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05-09-2006, 04:51 PM
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#1 |
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Free Government Money!
Join Date: Dec 2001
Location: SoCal
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Hotel Dusk: Room 215 (PICS TOO)
http://pgi.liveace.com/index.php?id=40,203,0,0,1,0
Quote:
Format: Nintendo DS™
Launch Date: Q4 2006
ESRB: RP (Rating Pending)
Game Type: Graphic Adventure
Players: 1
Developer: Cing
KEY INFORMATION
Los Angeles, 1979. Players take the role of Kyle Hyde, an ex-cop turned salesman trying to track down a missing friend. Clues lead to an eerie, old hotel rumored to have one very strange room – a room where wishes are granted. Players check in and get ready for a night of surprises as they meet a cast of unusual characters and try to unravel the mystery in Hotel Dusk: Room 215, a gritty new graphic adventure for the Nintendo DS.
• Players hold their Nintendo DS like a book and use the touch screen to grill characters, search for clues and solve mystifying puzzles.
• Players follow the plot twists and turns as they hunt for their missing friend and investigate the mysteries of Hotel Dusk.
Special powers/weapons/moves/features: The DS system is held like a book, which allows characters on the screens to face left or right for more realistic conversations. The unique controls let even novices enjoy themselves. The unique hand-drawn character portraits and their animations are in black and white, making them exceedingly distinctive and able stand out, graphically speaking, from the rest of the game. In the tradition of Trace Memory™, the use of the DS to solve riddles is alive and well in Hotel Dusk: Room 215.
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__________________
"A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools".
- Douglas Adams -
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05-09-2006, 05:04 PM
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#2 |
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Super
Join Date: Jul 2004
Location: A Galaxy far far away....
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Very interesting. 
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Mario's Bitch
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05-09-2006, 05:07 PM
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#3 |
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Free Government Money!
Join Date: Dec 2001
Location: SoCal
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I know, I want I want!
__________________
"A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools".
- Douglas Adams -
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05-09-2006, 09:18 PM
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#4 |
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Everyone! Get along!
Join Date: Jun 2004
Location: Massachusetts
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That's an awesome art style.
I'm interested.
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05-09-2006, 09:39 PM
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#5 |
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Free Government Money!
Join Date: Dec 2001
Location: SoCal
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WHO THE HELL EDITIED MY SCREENS OUT?
__________________
"A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools".
- Douglas Adams -
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