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Old 05-21-2006, 03:05 PM #1
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Wii Hide You Seek

Quote:
Originally Posted by BLACK_KNIGHT
What game is this you might ask. Well it could perhaps, in my own opinion, be one of the funnest online games out there. No, its not a shooter, a fighter, an RPG, or anything you might expect from an online game, no this is something different.

Introduing Wii Hide You Seek.

Wii Hide You Seek brings a very basic concept into the picture. Its a massive online hide and seek game, featuring numerous locations, such as a Mansion, a neighboordhood, or even a city. It will offer many different ways to play online.

How does it work?

The gameplay is simple. Teams are assembled and choose a game to join via the lobby. Each game will have its own unique setup, the different play mods that have been announced at this time are listed below.

Each team is designated a specific chat channel, and will be able to communicate via a microphone (it doesn't mention if this is built in to the controller, or if you have to buy it, but either way it means we won't be texting online. Yes!)

You might wonder how an online hide and seek game works, I mean won't it be easy to find each other? Not to worry, using an ingenious level design, you might play the same map numerous times, but it will never seem the same.

Every game will be its own "dedicated game". This means that within each game, whatever happens is entirely unique. For example in the neighborhood level, there might be cars parked outside houses, and you can climb into truckbeds and hide, but its possible that another time you play, this same car will be gone. Also, backyards for example are fairgame, this means that sometimes you might find a backyard completely empty, and other times there might be a dog, and it will alert the enemy of your presence.

In order to officially catch someone in the games, you will have to physically run up to them, and reach out with one of the controllers (most likely the Nunchuck [see bottom of post] and touch them.

Once a player is captured, they can switch between any of their teammates locations, and still communicate, however they WILL not be able to see an opponent, even if they are on-screen for whomever you are watching. This is to keep the game fair and balanced.

So does this mean it might actually FEEL like a real hide and seek game? That's what this seems to be shaping out to be. With real in game movement, it seems to me like this will be one big, virtual playground for us to play in, and this is only ONE level! Imagine the possibilities. Here are the game types, to get you more excited.

Normal Play

Players: 4-16

Description:

This is the very basic mode. It offers quick clean fun. Teams are assembled (based upon number of people in the game). A map is selected based on majority rule. Once the map has loaded, one team will be randomly selected to count. Once selected the screen will go black, and a countdown timer will begin counting down on the screen. (Time given is chosen during set-up) Once the timer reaches zero, the screen returns to normal and the selected team begins hunting for other players. A timer will begin going up at the top of each players screen. This represents how long the selected team has been searching, the longer they take, the better the hiders score and rank will be.

Once all players from 1 team have been found, that team becomes it, and the countdown will begin.

Options:

Countdown Time
Total Game Time
Number of Players
Map

Cops and Robbers

Players: 4-8 (1-2 Robbers 3-6 Cops)

Description:

The classic game of Cops and Robbers. Usually played with 1 person against all cops, but in this case there can be up to 2 robbers, depending on how many people join the game. The concept is simple, the robbers hide, and the cops try and find them. In order for the robbers to win, they must successfully avoid the cops for a preset amuont of time. For the cops to win, they must capture the robber before the time ends. The countdown timer works in the same manner as it does in Normal Play.

Options:

Robber Win Time
Map
Countdown Timer
Win Set Time
Number of Players

Night Seek

Players: 4-16

Description: This brings a childhood hide and seek dream to reality. Playing at night. That's right, you get flashlights, as it will be much harder to see. The set-up is almost identical to that of Normal Play, only a few minor changes. Team sizes remain the same, the main difference here is how you play. Rather then simply looking high and low for players, you must now use a flashlight, making it much more difficult, and exciting. It makes the normally obvious hiding places just as good as any other hiding spot. Also, the people hiding will have flashlights as well, because as in all the other modes, a hiding spot isn't official, you can move around, just make sure you don't get caught moving around, or it will be much harder to hide again.

Personal Note: I can't WAIT to see other people in game running around with flashlights looking around for other people, itll just be fun!

Options:

Map
Countdown Timer
Total Game Timer
Number of Players

That can't be all the modes...

True, it isn't all of the modes, but those are the only ones to be explained as of this time. It seems the developers would like to keep the other modes under wraps right now, maybe some crazy ones, or maybe some more variations of traditional ones. Who knows.

So how do I control this thing?

The official control scheme is not known, but it is assumed that it will function along these lines (Normal Play only listed)

The remote itself will serve as a camera of sorts when rotated, so you can change your view. The B button when held down will enable running, which is controlled by the Nunchuck attachments analog stick. The Nunchuck will also serve as how tall you are standing. Since this is a hiding game, it is important to be able to duck, and jump, which will be controlled by your movement of the Nunchuck.

No known use for A button has been stated, but I would assume it allows you to grab on to ledges and climb up on things.
Quote:
Originally Posted by BLACK_KNIGHT
Sorry about that. Anyway, as far as a source it is in an upcoming issue of Nintendo Power. I can't prove that right now of course, so you can choose to not believe me until then, but think about it, why would somebody take the time to write/make this whole thing up?


O_O Might be fake... but sounds awesome!
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Old 05-21-2006, 03:09 PM #2
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I must say that does sound freakin sweet.
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Old 05-21-2006, 03:10 PM #3
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How does he have the new issue of NP already?
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Old 05-21-2006, 03:22 PM #4
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Old 05-21-2006, 03:26 PM #5
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i also anticipate staying in one spot for minutes on end waiting for some 9 year old to seek me out while calling my mother a faggot
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Old 05-21-2006, 03:41 PM #6
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Sounds cool and very very fake.
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Old 05-21-2006, 03:44 PM #7
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Ahh...I'm envisioning all these games based on childhood games...capture the flag...tag...ooh the possibilities!

Here's to hoping it's real!!
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Old 05-21-2006, 04:05 PM #8
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Beautiful. That made me tear up with the gameplay possibilities...
I don't care if it's real or not, somebody make this f*cking game! *sniff*
Quote:
Originally Posted by NightsB
i also anticipate staying in one spot for minutes on end waiting for some 9 year old to seek me out while calling my mother a faggot
Hmmm, true, there should be some sort of time limit or something to make people move and speed the game up.
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Last edited by Game Guru : 05-21-2006 at 04:13 PM.
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Old 05-21-2006, 04:13 PM #9
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I only skimmed through most paragraphs, but how does it make use of Wii's capabilities exactly, over say PS3 or X360?


Oh, it also sounded incredibly boring :thumb:.
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Old 05-21-2006, 04:16 PM #10
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Quote:
Originally Posted by kinopio
I only skimmed through most paragraphs, but how does it make use of Wii's capabilities exactly, over say PS3 or X360

Well the PS3 and 360 are incapable of taking advantage of the witty play-on-words about the Wii's name which would obviously be an integral part of the experience.

....yeah, that's it!
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Old 05-21-2006, 04:20 PM #11
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Why would you play hide and seek online when there are already hundreds of online games where you play hide and seek AND shoot.

Sounds like about as much fun as Virtual Sit In Your Room And Touch Your Peener.
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Old 05-21-2006, 04:22 PM #12
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Quote:
Originally Posted by kinopio
I only skimmed through most paragraphs, but how does it make use of Wii's capabilities exactly, over say PS3 or X360?


Oh, it also sounded incredibly boring :thumb:.
Well, Smash Bros. doesn't really take advantage of them either, but who's complaining? Besides, in this game, you couldn't use the flashlight correctly anyway.

And hide and seek isn't boring, trust me. If it was, we wouldn't play it as kids.
Quote:
Originally Posted by Deacon
Why would you play hide and seek online when there are already hundreds of online games where you play hide and seek AND shoot.
You guys have no imagination, you know that?
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Needless to say, Hawking, who is recognized as one of the great theoretical physicists of the 20th and 21st century, was born in the UK and has lived his entire life there.
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Old 05-21-2006, 04:42 PM #13
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While it's probably not real, I would absolutely love that, especially if they gave it a good physics engine and used the Wiimote for elebits-style interaction.
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Old 05-21-2006, 04:54 PM #14
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I think the night one would be pretty cool, but we'd have to have headphones, so we could try to get a sound system where we might be able to tell where people are.
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Old 05-21-2006, 04:54 PM #15
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It's a pretty bizarre thing to "make up" alright. Maybe it's real. I would love it.
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Old 05-21-2006, 04:55 PM #16
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I think it's made up definitey, but it's a pretty sweet idea.
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Old 05-21-2006, 04:59 PM #17
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Quote:
Originally Posted by Game Guru
Well, Smash Bros. doesn't really take advantage of them either, but who's complaining? Besides, in this game, you couldn't use the flashlight correctly anyway.

And hide and seek isn't boring, trust me. If it was, we wouldn't play it as kids.


You guys have no imagination, you know that?
But Deacon is right, the descriptions kinda made it sound like Counter Strike, only without GUNS!

Unless it's made by Nintendo and is based on the Mario universe with some incredible Nintendo twists or something, hide and seek in itself is a pretty horrible idea for an online game IMO.


I also like how he describes it as a Massive Online title, yet the gameplay itself is only 16 players. Faker than Daisy's Wonder Bras!
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Old 05-21-2006, 06:02 PM #18
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There are a lot of possibilities for this, which could make it a lot of fun.

Give it a chance, wait until we see some screens and stuff. Ideas for different modes and things are running through my head as I just sit here, but dinner's ready and we're having spaghetti, so I'll type them up some other time.
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Old 05-21-2006, 06:16 PM #19
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Quote:
Originally Posted by kinopio
But Deacon is right, the descriptions kinda made it sound like Counter Strike, only without GUNS!
Come on dude, think about it. You could make it so players could pick up sticks to throw off other players. You could have objects like cat-a-pults to escape pursuers quickly. Not to mention the flashlight idea.
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"People such as scientist Stephen Hawking wouldn't have a chance in the U.K., where the National Health Service would say the life of this brilliant man, because of his physical handicaps, is essentially worthless."

Needless to say, Hawking, who is recognized as one of the great theoretical physicists of the 20th and 21st century, was born in the UK and has lived his entire life there.
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Old 05-21-2006, 06:24 PM #20
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I'd rather play it in real life, thanks. Games are meant for things that arn't possible in our world.
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