|
|
|
08-16-2005, 01:53 PM
|
#1 |
|
Will Never Be Another
Join Date: Jul 2002
Location: Miami, Florida
|
Sigma Star Saga - Gamespot review
http://www.gamespot.com/gba/rpg/sig...aga/review.html
7.2
Sigma Star Saga deserves a ton of credit for its outstanding concept, and at first, it seems to do an excellent job pulling its disparate elements together into just the sort of game that most any longtime video game player would love. It takes just a few hours to overstay its welcome, though, and the dramatic conclusion to the storyline does little to alleviate the many numbing hours it takes to get there. This is a game that was clearly inspired by any number of 16-bit classics, but Sigma Star Saga doesn't quite measure up to them. But for what it's worth, for a while it sure comes close.
|
|
|
08-16-2005, 03:42 PM
|
#2 |
|
Guest
|
Geist>Sigma Star Saga
|
|
|
|
08-16-2005, 03:48 PM
|
#3 |
|
Steady Rockin' All Night
Join Date: Aug 2003
Location: Minnesota. It's cold, I wouldn't visit.
|
^^
They should have just continued development with Shantae, this game looks boring IMO.
|
|
|
08-16-2005, 03:51 PM
|
#4 |
|
saucy
Join Date: Feb 2005
Location: Where is it that you live?
|
Gamespot stole my Honey Smacks I was going to eat this morning
I hate when they try to review games
|
|
|
08-16-2005, 10:23 PM
|
#6 |
|
Like Spinning Plates
Join Date: Nov 2004
Location: Dead Air Space
|
I'm picking it up, assuming I can find it.
__________________
Exeunt omnes ha ha
|
|
|
08-16-2005, 10:41 PM
|
#7 |
|
Mecha Furriies!
Join Date: Oct 2004
Location: Subcon World 2-3/Miichigan
|
Quote:
|
Originally Posted by Pojo
I think it loks cool, to be honest. I could use another GBA game. But, like Riviera, there is just too much I want before I can afford it.
|
Aye! I know what you mean, man. 
|
|
|
08-17-2005, 12:02 AM
|
#8 |
|
Will Never Be Another
Join Date: Jul 2002
Location: Miami, Florida
|
|
|
|
08-19-2005, 05:09 PM
|
#9 |
|
Will Never Be Another
Join Date: Jul 2002
Location: Miami, Florida
|
courtesy of ign
7.0 Presentation
The story's engaging and occasionally funny, enough to drive players to beat the game. But it's a rough ride ahead to get the whole tale.
8.0 Graphics
Huge hand drawn sprites with fluid animation during RPG sequences, decent side-scrolling engine for the shooter parts. A bit of slowdown if it gets too intense, but nothing to get into a twist over.
8.0 Sound
Not too much in the speech department, but the sound effects and music engine are pulled off well in this game.
6.0 Gameplay
What's a very cool concept is brought down by repetitive action sequences that become increasingly irrelevant and obnoxious the more they're encountered.
7.5 Lasting Appeal
It's a decent length, but only because of all the shooter levels that must be endured just to advance in the storyline.
6.0 OVERALL
|
|
|
08-19-2005, 05:11 PM
|
#10 |
|
saucy
Join Date: Feb 2005
Location: Where is it that you live?
|
I think this game is worth my buy
|
|
|
08-21-2005, 02:26 AM
|
#11 |
|
99 Firemaking!!!
Join Date: Oct 2004
Location: USM
|
I got the game at (of all places) WAL-MART! I'm at the beginning of chapter 2, it's pretty fun. instead of having regular random battles, you have like a space shooter part where you have to kill a certain amount of enemies. I'll post more of an impression when I get further into it. Speaking of which, I'm fixing to go get my DS and play it some more >.>.
__________________
|
|
|
| Thread Tools |
Search this Thread |
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT -5. The time now is 05:12 PM.
|
|