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Space Station Tycoon Interview

By Terry Harjanto on Thursday, July 19th 2007.

Join us in talks with Brent Fox about Namco's Space Station Tycoon.

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Scarface Interview with Radical Entertainment

By Terry Harjanto on Wednesday, June 20th 2007.

Say hello to our little friends at Radical Entertainment. They are all midgets, really!

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Developer Series: Ian Dunlop

By Jared Thomas on Wednesday, May 16th 2007.

The director of oeFun challenged the legitimacy of N-Philes' review of Konductra, so we made the most rational response possible: challenge him to a match in the game he made, live from the N-Philes Chat.

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Interview with Javier Otaegui – Sabarasa Entertainment

By Ben Wood on Wednesday, December 27th 2006.

Some Q&A with a little-known studio out of Buenos Aires that aims to bring a new take on the video game development with its recent title Mazes of Fate.

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Interview with Toby Schadt

By Curtis Brunet on Saturday, December 16th 2006.

Curtis Inteviews Toby Shadt - Lead Designer at Toys For Bob.

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Konductra Follow-Up Interview

By Ben Wood on Thursday, November 30th 2006.

Now that their breakout title, Konductra, is out for puzzle addicts everywhere, we follow up on our interview with oeFun president Ian Dunlop.

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Interview with Midway's Stephan Martiniere

By Curtis Brunet on Monday, November 13th 2006.

At the Montreal International Game Summit, Curtis and Ben sat down with the visual design director from Midway Games.

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Interview With Konductra Developer

By Ben Wood on Thursday, August 10th 2006.

Think Polarium, now add some hallucinogens and a healthy dose of fun.

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Pelican Interview: E3 2006

By John Ondrey on Friday, May 26th 2006.

With the Wii on the horizon, one question that begs to be asked is: how are third parties going to fare with this new revolutionary controller? These questions and more are answered in the final E3 2006 interview.

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Natsume Interview: E3 2006

By Jordan Mammo on Tuesday, May 23rd 2006.

Some straight talk with the publishers of the acclaimed Harvest Moon series about farmin', high flyin', niche marketin', and farmin'.

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THQ Interview: E3 2006

By Adrian DeHerrera on Tuesday, May 23rd 2006.

Curtis and Adrian make their way to talk with THQ, to see how their lineup of Nickelodeon licenses will make waves on the Wii.

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An Interview with Atlus: E3 2006

By Jared Thomas on Friday, May 19th 2006.

Grab a chair and join N-Philes as we have a long chat with Atlus about pretty much everything they're doing this year. So good we all needed a cigarette afterward.

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Suda 51 Interview: E3 2006

By Steven DeSiena on Tuesday, May 16th 2006.

"Mr. Suda is crazy!" they all said. So N-Philes sent Curtis and Steven to talk to the famed director to find out where he stood on his upcoming games, the Wii, and the E3 experience.

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A Chat with Morgan Webb

By Ben Wood on Friday, May 5th 2006.

For Ben, possibly the conversation he was born to have. For you readers, a little pre-E3 tease with the G4 wondergirl.

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Interview with OCRemix's djpretzel

By John Ondrey on Thursday, February 16th 2006.

Wha-what's that sound? Is it? Could it be? Do I detect... phat beats?

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Collector's Closet

By Dan Biersdorf on Wednesday, January 18th 2006.

Part interview and part guide, Dan dares to dive deep into the cutthroat underworld of video game collecting.

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Tournament Melee

By James Ondrey on Wednesday, November 9th 2005.

After four years on the Cube, Melee is still as hot as ever. Take a trip with us into the gritty underworld of Smash tournies, and find yourself breathless at the high-stakes action.

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Metroid: The Hardcore Community

By Stefan Di Iorio on Friday, November 4th 2005.

From speed runs to game glitches, these guys know quite a bit about optimizing a gameplay experience, especially in the realm of Metroid.

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An Interview With Atlus (E3 2005)

By Desiré Garcia on Sunday, March 6th 2005.

Jared and Desiré geek out over the publishers of Puyo Pop, Snowboard Kids, and some exciting new DS titles, firing off some questions straight from the N-Philes forum members! Come on, geek out with us. You know you want to.

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Matthew Interviews the Nintendo Street Team

By Matthew Warren on Sunday, October 24th 2004.

Superstar N-Philes writer Matthew Warren crosses paths with the infamous Nintendo Street Team and brings us this amazing, award-winning interview! Also included: pictures of free stuff! FREE!

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Alien Hominid Interview

By Andrew on Friday, September 10th 2004.

Ahead of the game's November 2 release date

The SpongeBob Squarepants Movie Interview

By on Sunday, August 15th 2004.

We chat with Joel Goodsell, lead designer of The SpongeBob Squarepants Movie.