Occasionally, a publisher will bring over a game in hopes that it will find a (profitable) niche market, like Atlus with Touch Detective and Cubivore. Even rarer, a developer will retool one of their older games and send it overseas just to see how well it does, much like Capcom did transforming Gyakuten Saiban into Phoenix Wright. Perhaps rarest of all is releasing a game in Japan on a current-gen platform, then to the world on a next-gen platform in hopes that it can better find an audience. Nintendo most notably released Dobutsu no Mori on the N64 in Japan before optimizing it for the GameCube, then releasing it as Animal Crossing the US (of course, poor Europe and Australia had to wait a wee bit longer).
The GameCube didn't see a great number of games over its five-year tenure as Nintendo's current-gen platform, but it did have a few titles that left non-Japanese gamers more and more sad as international releases seemed less and less likely. However, there is hope. Ideologically, Wii is a much different system than its predecessor, but underneath the hood, they share much of the same technology. Nintendo is hoping that gamers and non-gamers of all kinds with buy into Wii. This means, of course, that there is a potentially wider audience to pick up all kinds of software titles, and that optimizing a GameCube game for the new system won't break a developer's sweat (or their wallet). Miyamoto himself said that he would like to see some GameCube games remade to breathe new life on Wii. The big question becomes, which games should be given new worldly life? Here's my expert opinion on the four most likely candidates.
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